Share Paper: Project Tamago: Design and Development of an Augmented Reality Mobile Game for Japanese Language Learning

  1. Andrea Shea, Pepperdine University, United States
  2. Junko Ito, University of California, Davis, United States
Tuesday, June 25 11:15-11:35 AM Oak Bay 1

Abstract: Learning a foreign language in a country where that language is not spoken can be difficult. This paper discusses the design and development stages, and the initial results of an augmented reality mobile game for language learning in an intermediate Japanese course at a US university. Project Tamago strives to make language learning easier through the affordances provided by virtual worlds, mobile devices, and game-based learning. Using a design-based research framework, a Japanese language instructor and a researcher collaborated to create a game for a pilot project that was conducted in the spring of 2013.